Adrian Cathie Virtual Sketchbook
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Friday
20 April 2012
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Worked on a dining hall today - tried to make it look quite gloomy and bland to fit the overall theme of the prison. I also had fun with ...
Saturday
14 April 2012
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Progress on the spriting and some background art - the corridor to the prison which the hero breaks out of. Wasn't sure wheth...
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Spriting today! The main character actually took longer than I had anticipated.. I didn't realise how much you have to think! I a...
Friday
13 April 2012
Game concepts
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Adrian
on
Friday, 13 April 2012
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These are the concepts for the main character of my new game project. I won't reveal the details yet but it's all very exciting...
Monday
2 April 2012
Bust practice!
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Adrian
on
Monday, 2 April 2012
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Starting a little animation for the game
I've started a little movie for the game while the programmer is a little too busy to code at the moment. It starts off with the city...
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Working on some backgrounds! At the top is the prison yard! I'm really happy with how the clouds turned out. I also tried to lim...
Experimenting with texture brushes
Downloaded an amazing texture pack courtesy of Zedig on Deviantart. So this piece is me working with the 'wire brush' to create some...
Watercolour portrait practice
Decided to paint some watercolour portraits. Overall I think watercolour is fantastic. By layering the paints with varying wetnesses ...
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Worked on a dining hall today - tried to make it look quite gloomy and bland to fit the overall theme of the prison. I also had fun with ...
Character design
Here's my entry for Conceptart.org's weekly character of the week challenge. The theme this time was 'Leader of the Pack'. W...
Clouds practice
Need to practise painting environments. Clouds are going to be in nearly every picture, so I might as well practise them now!
Movie screenshots
Desperately needed to practise environments and colours, so what better way than to use high res movie stills? These ar...
Male torso surface anatomy study
A study of the male torso using Scott Eaton's reference images as a guide. Done in Zbrush, then rendered in maya Vray.
Low Poly Maya wallpaper
Was recently inspired by some low poly wallpapers online, all done in Cinema4D. I worked out a way to make this possible in Autodesk Maya (...
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Worked on a dining hall today - tried to make i...
Progress on the spriting and some backg...
Spriting today! The main character actually t...
Game concepts
Bust practice!
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