Adrian Cathie Virtual Sketchbook
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My very first leaping animation
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Very first walking animation
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My first attempt at lip syncing
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The spaceship animated
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Modelling spaceships is the bee's knees
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This past couple of weeks all I've been doing is working with Maya and Zbrush. I'm now going to post a massive update of ...
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Zbrush TMNT Practice
'Deathbeard' spitsculpt
A spitsculpt (45 minute sculpt) of a raggedy old Blackbeard. The theme was 'deathbeard' and I interpreted it as an aging old pira...
Character design for university pre-production assignment
This is my digital painting of the main character of my pre-production story at university. I used photoshop and myself for clothing refe...
Leonardo (first ever zbrush) render
Finding it hard to model clothes in Zbrush, not because of lack of skill but because I can't understand how to form the shapes using ...
Starting a little animation for the game
I've started a little movie for the game while the programmer is a little too busy to code at the moment. It starts off with the city...
'The tattooist' spitsculpt
The tattooist. This was a spitsculpt and I aimed for a more stylised look. I really wanted the forms to be exaggerated and comical, whil...
Male torso surface anatomy study
A study of the male torso using Scott Eaton's reference images as a guide. Done in Zbrush, then rendered in maya Vray.
Crosseyed Four-eyes Spitsculpt
I did the first one in 45 minutes from a sphere. It was my first time sculpting an alien and I had a lot of fun with it! After getting...
Speedpaint environment studies
I've decided to do some very loose environmental studies, to get a better grasp of colour, lighting and overall forms in a large...
Pre-production work for university
Here's a bust of my character for a pre-production assignment set at university. I did this to help me visualise my character as a 3D...
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